As part of the Outer Worlds 2 team, I contributed to early lookdev, blockout, final layout, and material creation for this environment.
Early paintover of establishing shot
Early paintover of establishing shot
Made with Substance Designer and Quixel Mixer
Made with Substance Designer and Quixel Mixer
Made with Substance Designer and Quixel Mixer
Made with Substance Designer and Quixel Mixer
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