As the lead environment artist at Battlebound, I was responsible for asset creation, blockout, final layout, material creation, and lighting for the following environments.
Project A - Vertical Slice

Project A - Final Render

Project A - Early Production

Project A - Sculpt WIP

Project A - Blockout

Evaverse - Turtle Racing Arena

Evaverse - Moon Stadium

Rock and Cliff Kit Sculpt

Moon Cave Sculpt

Substance Designer Materials made for Evaverse and Project A