As the lead environment artist at Battlebound, I was responsible for asset creation, blockout, final layout, material creation, and lighting for the following environments. 

Project A - Vertical Slice

Project A - Final Render
Project A - Final Render
Project A - Early Production
Project A - Early Production
Project A - Sculpt WIP
Project A - Sculpt WIP
Project A - Blockout
Project A - Blockout
Evaverse - Turtle Racing Arena
Evaverse - Turtle Racing Arena
Evaverse - Moon Stadium
Evaverse - Moon Stadium
Rock and Cliff Kit Sculpt
Rock and Cliff Kit Sculpt
Moon Cave Sculpt
Moon Cave Sculpt

Substance Designer Materials made for Evaverse and Project A

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